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UNREAL Engine & tools Lead for Major Gaming Creator
This Jobot Job is hosted by: Dillon Hipp
Are you a fit? Easy Apply now by clicking the "Apply Now" button and sending us your resume.
Salary: $230,000 - $300,000 per year
A bit about us:
we believe that the process of creating games should be as exceptional as the games themselves. We are dedicated to fostering a positive and well-supported environment, underpinned by a cohesive cultural framework, for our teams. We recognize that by cultivating a meaningful and rewarding creative atmosphere for our team members, we ultimately deliver memorable and valuable experiences for our audience."
Why join us?
We are a leading game provider that provides our employees the best work enviornment, most talented people, and best technology. We have best in class company paid benefits:
5 weeks of PTO from day 1
Bonuses
19 paid holidays
Equity
Best in class technology and talent
Opportunity for growth and legacy
Job Details
Job Details:
We are seeking an experienced, passionate and innovative UNREAL Engine & tools Lead Developer to join our dynamic technology team. This is a unique opportunity to work on cutting-edge technology and make a significant impact on our upcoming AAA games. The ideal candidate will have a deep understanding of game development, be well versed in large scale development using C++ & Blueprint, and have a proven track record of shipping games from start to finish. This role requires a high level of technical proficiency, a strong understanding of the gaming industry, and a passion for creating amazing user experiences.
Responsibilities:
- Lead the design and development of game engine and tools for our AAA games.
- Collaborate closely with game designers, artists, and other engineers to ensure our games are fun, visually stunning, and highly performant.
- Work with the team to define, design, and implement new features and systems.
- Contribute to the technical design and architecture of our game engine.
- Optimize the engine and tools to ensure smooth gameplay and high performance.
- Implement and maintain robust and efficient code using C++, Python, and Unreal Engine.
- Use tools such as Maya, Photoshop, P4, WWise, GitHub, Linux, Backtrace.IO, and WinDbg.
- Debug and fix issues across a wide range of systems.
- Mentor and guide other team members to foster a culture of learning and growth.
Qualifications:
- Bachelor's degree in Computer Science, Engineering, or a related field.
- 5+ years of experience in game development or a related field.
- Proven experience shipping a game from start to finish.
- Strong experience with Unreal Engine, C++, Python, and other relevant technologies.
- Familiarity with tools such as Maya, Photoshop, P4, WWise, GitHub, Linux, Backtrace.IO, and WinDbg.
- Excellent knowledge of Vector Math and Linear Algebra.
- Ability to write clean, efficient, reliable, and reusable code.
- Strong problem-solving skills and ability to think creatively.
- Excellent communication and teamwork skills.
- A passion for games and a strong understanding of what makes a game fun to play.
- Strong experience designing games with excellent user experience.
- Familiarity with large scale development using C++ & Blueprint is a plus.
Interested in hearing more? Easy Apply now by clicking the "Apply Now" button. Lead Engine & tools