At Crystal Dynamics, our commitment is rooted in the revolutionary capabilities of AAA game development. As a Lead World Designer, your influence is central to developing a comprehensive layout that engages our worldwide players. You'll meticulously design and adjust dynamic player experiences that align with our vision, delivering unmatched gameplay moments.
As a Lead World Designer, you will:
- Lead the team in creating impactful level design spaces that engage the players abilities, traversal and combat needs while focusing on a coherent and plausible space.
- Engage in meaningful dialogues with fellow designers and leadership, transforming multifaceted design concepts into actual gameplay elements.
- Work closely with Gameplay Leadership to bring to life designed spaces that best demonstrate and challenge the players mechanics.
- Collaborate with Campaign Leadership, keeping them informed about the evolving design perspectives related location construction building.
- Adjust and hone world building, always bearing in mind the project's timelines, technical boundaries, and overarching gameplay goals.
- Ensure comprehensive documentation, providing a clear guide for the team.
To be considered for this role, we require the following:
- Experience as a Senior, Lead, or Principal Level Designer (or equivalent), developing level layout and world building for high-fidelity games.
- Expert understanding of level design layout to bring about the best in player mechanics.
- Knowledge with visual scripting tools such as Kismet, Blueprint, or their equivalents.
- Comprehensive communication skills, particularly with art teams to collaborative on world and location construction.
Preference will be given to candidates who have:
- Experience creating levels for AAA Action-Adventure games for PC/Console.
- Advanced proficiency with Unreal Engine.
- Management experience.
It'll be a bonus if you also have:
- Shipped multiple AAA titles.